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AI Insights · Timothy · July 2024

Top 5 Free-to-Play Games on iOS in Europe Q2 2024

An overview of the performance of the top 5 free-to-play iOS games in Europe during Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Free-to-Play Games on iOS in Europe Q2 2024

In the second quarter of 2024, the top five free-to-play games on iOS in Europe showcased impressive performance metrics, with varying trends in downloads, revenue, and active users. Here’s a closer look at how these games fared, based on data from Sensor Tower.

Brawl Stars from Supercell saw notable fluctuations in revenue. It started strong in April with approximately $5.3M and peaked at nearly $6.6M by the end of the month. However, revenue dipped to around $3.2M by the end of May before recovering to approximately $4.1M in the last week of June. Downloads mirrored this trend, with a high of about 709K in early April, dropping to around 342K by early June, and slightly increasing to approximately 384K by the end of the quarter. Weekly active users fluctuated between 11M and 12M throughout the quarter.

Squad Busters, also from Supercell, launched towards the end of May, saw a significant spike in revenue, hitting about $1.8M in its first week. However, this figure gradually decreased to around $869K by the end of June. Downloads followed a similar pattern, with an initial surge to approximately 3.8M, tapering off to about 188K by the last week of June. Weekly active users started at around 3.3M and declined to approximately 1.1M by the end of the quarter.

Block Blast! from Hungry Studio showed consistent download numbers throughout Q2, ranging from approximately 297K to 360K per week. Weekly active users remained stable, fluctuating slightly between 1.8M and 1.9M. Notably, there was no reported revenue for this period.

Roblox by Roblox Corporation maintained steady revenue, starting at about $2.3M in early April and ending at nearly $2.4M by the last week of June. Downloads were consistent, ranging from approximately 198K to 256K per week, peaking in mid-June. Weekly active users saw a gradual increase from around 7.6M in early April to approximately 8.7M by the end of June.

Pizza Ready! from Supercent, Inc. showed a gradual increase in revenue from around $10K in early April to approximately $7.3K by the end of June. Downloads experienced a downward trend, starting at about 279K in early April and dropping to approximately 209K by the end of June. Weekly active users fluctuated between 513K and 669K, with a notable increase towards the end of June.

For more detailed insights and data, head over to Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024